Closures

The closure functions are used to create, identify, and interact with Luau closures.


checkcaller

function checkcaller(): boolean

Returns whether the function currently running was called by the executor.

This is useful for metamethod hooks that behave differently when called by the game.

Example

Prevent the executor from invoking __namecall with the global game object:

local refs = {}

refs.__namecall = hookmetamethod(game, "__namecall", function(...)
	local self = ...
	local isRunningOnExecutor = checkcaller()

	if isRunningOnExecutor then
		-- The executor invoked the __namecall method, so this will not affect the
		-- scripts in the game.
		if self == game then
			error("No __namecall on game allowed")
		end
	end

	return refs.__namecall(...)
end)

game:Destroy() --> Error "No __namecall on game allowed"

clonefunction

Generates a new closure based on the bytecode of function func.

Parameters

  • func - The function to recreate.

Example


getcallingscript

Returns the script responsible for the currently running function.

Example

Prevent scripts in PlayerGui from invoking the __namecall hook:


hookfunction

Replaces func with hook internally, where hook will be invoked in place of func when called.

Returns a new function that can be used to access the original definition of func.

⚠️ Warning

If func is a Luau function (islclosure(func) --> true), the upvalue count of hook must be less than or equal to that of func. Read more about upvalues on Lua visibility rules.

Parameters

  • func - The function to hook.

  • hook - The function to redirect calls to.

Aliases

  • replaceclosure

Example


iscclosure

Returns whether or not func is a closure whose source is written in C.

Parameters

  • func - The function to check.

Example


islclosure

Returns whether or not func is a closure whose source is written in Luau.

Parameters

  • func - The function to check.

Example


isexecutorclosure

Returns whether or not func was created by the executor.

Parameters

  • func - The function to check.

Aliases

  • checkclosure

  • isourclosure

Example


loadstring

Generates a chunk from the given source code. The environment of the returned function is the global environment.

If there are no compilation errors, the chunk is returned by itself; otherwise, it returns nil plus the error message.

chunkname is used as the chunk name for error messages and debug information. When absent, it defaults to a random string.

⛔ Danger

Vanilla Lua allows source to contain Lua bytecode, but it is a security vulnerability. This is a feature that should not be implemented.

Parameters

  • source - The source code to compile.

  • chunkname - Optional name of the chunk.

Example


newcclosure

Returns a C closure that wraps func. The result is functionally identical to func, but identifies as a C closure, and may have different metadata.

⚠️ Warning

Attempting to yield inside a C closure will throw an error. Instead, use the task library to defer actions to different threads.

Parameters

  • func - The function to wrap.

Example

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